Die SW:TOR Hero Engine erlaubt, das man ohne Serverwartungs downtime Content hinzufügen kann. Ob man das dann konstant nutzen wird oder nicht muss man mal abwarten.
HeroEngine’s Live Update and World Push technologies allow developers to push any game content including scripts, assets, data definitions, data files, and area data between live, running worlds without having to bring them down or take them offline.
In other MMO server architectures, game content updates require game servers to be brought down before they are updated with new data. This blocks developers and players from interacting with the game or development worlds for the time that the servers are down – and in the case of live player servers, this can result in lost revenue and unhappy players.
- Introduce content to players at key moments rather than giving it to them ahead of time, allowing for surprise events.
- Fix or adjust content on the fly without having to bring games down and kick all players out.
- Identify all world differences, and choose whether to push the changes in part or in whole.